The Translocator and how to use it properly

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Ken's picture

Many people don't like the translocator used in UT3 CTF, that's mostly because they get owned by players that knows how to use it, so let's get a leg up on them.

You shot the disk at where you want to go, then hit fire and you will teleport to it, sounds deceptively simple doesn't it?

Here's some things you can use it for:

Getting to your position fast

Pick somewhere you want to go, say the enemy flagstand or midfieal, whatever. As soon as you spawn throw it at where you want to go preferrably near some weapon or powerup/health along the route, while it's still flying, pick up everything near you and THEN teleport, now you throw it in front of you again at the direction you are going, pick up what's near you, teleport etc.. As soon as you get to your destination, suicide. Now you will spawn somewhere seemingly ramdom, but spawn points in maps are fixed, there are only 8-10 on your team side. So now you spawn at one of them, repeat the above from that spawn point, get to your position, suicide and repeat. Do this enough and you can get to your position in les than half the time of other players, constantly hammering the other team so they don't have time to stack up on weapons and health.

Picking up weapons and ammo faster

As soon as you spawn, let's say there's a shock rifle at one side of the base, and ammo on the other. Most people will translocate to the shock rifle, pick it up, then translocate to the ammo, waste of time. Spawn, throw the disk at the ammo or weapon, whatever is further away from you, then while it's flying pick up the ammo or weapon that's near you, translocate and you just picked up both things in the time it takes others to pick one.

Tricking

If you are defense protecting your flag, leave your disk hidden somewhere near one exit out of your base and then go guard the other. If someone gets out with your flag then will always go the route you are not guarding so as to not get killed, then you can translocate and be right behind them to take them out while they still think you are comming after them from the front.

Hide your disk somewhere in midfield, now you can guard your base, and if you hear your flagcarrier getting close to mid translocate out there to help bring the flag home.

Guard your base, when you see someone come for an attack, throw the disk behind them, now they can try to counter it by going for the translocator, leaving them open for attack from the back, or they decide to go for the flag while you try and kill them, and you can translocate behind them, either way you will stress them out because they don't know what you are going to do.

Leave your disk outside the enemy base near some health, try and grab the flag, if you don't succeed, translocate to safety and health, you probably damaged them so now you have the advantage with more health.

Some maps it's better to defend further out, sitting in the base means your prime meat for a jump attack because the base is to open or cramped. Leave your disk in the base and move out to a point in the map where you can see all entry points. As soon as you see someone comming minigun them, mini will almost always damage people because it's hard to awoid, as soon as they get near you, translocate back in base, pick up health if you got damaged and now you know they are comming, damaged, so they are probably going for one of the health packs in your base, so you know where to wait for them with a friendly cluster of rockets Smiling

This should get you started, this is by no means all there is to the translocator, but it should get you started thinking about how to develop your skills with it, remember, the translocator IS Unreal CTF, without it, UT ctf would be get out with the flag, can't catch up so just give up and wait for enemy to cap. without it, ut ctf would be a lot slower and 100% more defensive because losing the enemy flag carrier would mean a cap for the enemy team in almost all cases - BORING!