Tactical suicide in teamgames

Ken's picture

First let's setup a key that allows you to suicide.

Open UTInput.ini in your my documents\games\unreal tournament 3\config folder

Find a key that you don't use, I used F6 because I can allways just type "stat net" if I need to see my network settings ingame.

Bindings=(Name="F6",Command="suicide")

So how the hell can suiciding help you?

Here's a few scenarios:

You are on defense, you just killed the enemy offense trying to grab your flag, your low on ammo and low on health, and you know enemy offense will be back in a few seconds. Instead of trying to get health and ammo, of which there is none available in a worst case scenario, suicide. You are now back with 100 health and you can just grab a gun from a gun spawn. if you wait chances are you will be jumped by enemy offense with none or low ammo and health, they will escape and you have to chase them with no guns, or a low power gun, not good.

Enemy flag carrier grabbed your flag, you chased him all the way to enemy base and killed him. Now you need to get home, so you translocate as fast as you can home, but enemy was in your base and grabbed your flag before you got there. Instead of translocating home, just hit suicide key the second you return the flag and your instantly back home ready to guard your flag.

You'r on offense, your are on route to back up your flag carrier and you get cornered by enemy, you spend time trying to escape and kill them off, all the while your flag carrier gets killed because you weren't there to back him up. Don't fight, hit suicide, now you'r back and not cornered anymore.

You'r on offense, either as flag runner or backup and you get nailed by someone down to 25 health, now you have to spend time getting health back up to 100, all the while the enemy is hammering your denfense and have time to run your flag home. Don't spend time getting health if you get down to 25, suicide and you'r back with 100 health ready to hammer the enemy defence.

Remember, in ctf and other team games (Except TDM of course) kills does NOT matter, personal score does NOT matter. Every second you do anything else than a team objective, of somewhere playing deathmatch or whatever, you are HURTING your team and helping the enemy by letting them have time to get stacked on health and ammo.