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The shock combo, we're are not in kansas anymore TotoThe shock rifle is a weapon unique to Unreal Tournament, it's by far the most versatile and powerfull weapon in the hands of a player that knows how to use it, it can be used tactically also in defense. Most weapons in Unreal Tournament has 2 fire modes, but the shock rifle is special because you can combine the shock primary fire beam with the alternate fire ball to create a massive explosion that can easily take out 3-4 players if timed right. The combo explosion is also great for taking out players that are behind a wall where other weapons can't hit them. To create the combo explosion, simply fire a blue ball with the alternate fire button, then fire at the ball with the primary beam and blam, lot's of damage and a cool effect to. From easy to hard... The stand combo: When a player is approaching you and is still out of reach to do damage, fire a shock ball at where he's going, then pop the combo when he's close, instant death and lots of body parts Seek out areas of the map where players tend to clump together and duke it out, find somewhere higher up if possible or just far out of the way and pop combos right in the middle of the players, you can easily take out 3-4 players at a time if done right, and you are out of the way so you won't get hit by stray weapon fire. Pop a few combos to get some kills, then move off when you get noticed to another place and do the same there. The shock combo is extremely effective when you are defending your flag, find somewhere where you are hard to see, then wait for someone to approach the flagstand, fire of a shock ball at the flag (Not the player) so when he reaches the flag he walks right into the combo. When you get better at it, time it so he just gets the flag, then dies, killing a flag carrier earns you more points than just killing the player if he didn't grab the flag, that's called point whoring btw, and it's lots of fun Stand combos are also the perfect way to backup your flagrunner, if you see someone grabbing the flag, stand out of thier way so they can move past you, now stay put and shock combo where people will try to follow to return thier flag, they will be deadset on getting the flag back and will most of the time walk right into your combos. Stand combos is probably going to get you yelled at, that's because it's very effective and easy to do Moving combos: This is the territory of the veterans, it's hard but if you learn how to do it you can become unstoppable. Fire a shock ball while moving, keep moving dodging, strafing and hit the ball to create the combo. Once you get this down, while moving, shot the ball at where players are going and pop the ball when it's close to them. Predict where they are going, or herd them in a direction with the primary beam and pop a ball that you sent flying. Experienced players knows how to get out of the way of a ball approaching, to counter that, fire one ball left of them and one ball right, now they have nowhere to go and you just pop the one that's closest to them, very hard, very effective. Tactical combos: If someone grabbed a flag and you didn't get them, now they will be heading for the fastest route out of your base, you know where that is so send a ball over there so it catches them once they are there. Chokepoints are in all maps, small corridors where people have to go to get somewhere, that's where sitting somewhere and standcomboing that chokepoint becomes a great tactic. Or perhaps you just grabbed the flag, the enemy is in hot pursuit right behind you, if you learn to run backwards let of a shock ball and combo them when they come around the corner you can own lots of people. Learn to lure people to come after you, run around a corner and do a standcombo in thier face when they come around the corner. Have fun, but bevare that with being a shock whore comes some verbal abuse, that's when you know you graduated to shock whore status |
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