- For Materials look under "UN_Team->Materials" & "CTF_Hydrosis->BSP->Materials"
- For Static Meshes "UN_Team"
- For Team Banners First get the Fog Mesh in "Engine_Volumetrics->Fogsheet->Mesh->S_EV_Fogsheet_01" Then use the 2 team materials "UN-Team->SM->Materials->M_UN_Team_Banner_Red_Inst" or "M_UN_Team_Banner_Red_Inst"
What about Team Lighting?
- For Light Cones there is 1 mesh and a Red or Blue Material. Get the Mesh in "LT_Light->SM->Mesh->Lightcone_01" Then for the team Material use "VCTF_Sandstorm->Lightbeam->Instances-> there is your Blue or Red material.
Typical Blue Light Examples
- B: 249 / 218 / 237 / 197
- G: 146 / 184 / 152 / 197
- R: 118 / 150 / 101 / 148
Typical Red Light Examples
- B: 98 / 45 / 133 / 145
- G: 109 / 65 / 136 / 148
- R: 191 / 147 / 205 / 200
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