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CTF-DarkSide is comming back for unreal tournament 3! [Update: It's done!]Grim was going to do it but he kinda disappered, don't know if he's home from uni with no internet or something and I'm dying to play this map again so I've been working on it for a couple days now and should be finished soon. I've keept it as close to the original as I could while spicing it up a little bit since it was pretty ugly, but all enhancements have been made so they don't get in the way of the original Darkside core play. Only thing I can't figure out yet is how to do the xloc teleport thing behind the base where you shot your xloc and teleport from the spawn room and end up on the top ledge, but I don't think it's imperative since only a few players used it so I'm leaving it out for version 1 of the port. Probably going to throw up a playtest version as soon as I get the last touches done. |
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